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The few and cursed
The few and cursed






the few and cursed

Maybe it is just us but we had to pass the quick reference on the back of the rulebook around so players could move through their turn correctly, usually by the second or third turn playing a new game we are good to go from memory. It just flows weird when you pick up a card to your hand then do something else before using cards from your hand. “Oh crap, I forgot to draw an encounter card” became a constant refrain from the players throughout the game. There were many times where a player would draw a killer card, decide their strategy for the turn and then start playing cards skipping the previous encounter phase. You can defeat a bounty, recover an artifact, rob a player at the same location, do another encounter, camp at your location to gain a health and shuffle your deck or use the action printed on you characters card. * Now you start the Action Phase which is where you play cards to generate resources and choose to do one of the six different actions available to the player. This was repeated throughout the game, someone couldn’t find the information or it was not where you would have expected. We had a question about acquiring job cards so we naturally go to the rulebook section titled “Job Cards” but the text we needed was actually at the very bottom of the previous page which slowed us down a bit.

the few and cursed

This was where the poor instruction book really shows the need for an editor or another cycle of proof reading. If you are in San Andreas you can shop the store to purchase reusable equipment for your character or check out the job board for easier mini-goals that you can work through as you play. These are easy enough to follow and give the game nice variety with much of the games “thematic feel” coming from these cards. If you are outside of San Andreas you draw from two different piles depending on where your character is in a cursed location or a non-cursed location. I have to rethink what I want to do.” and poof, there goes the games momentum. By adding a potentially powerful card to your play hand immediately at the start of the turn it often changed the entire plan and we got many statements like “Oh, great card. In most deck building games you can plan you move for the most part so when it is your turn you can get going. The downside to this is it slowed the game way down.

the few and cursed

It was nice that you get to put it directly into your hand to use during your turn where many other games have you put newly acquired cards into your discard pile first and then you have to cycle the deck to draw them. There are no costs associated with this, choose the best card and keep it. * First off you Improvise which is you draw two cards from the main deck (which weirdly does not have a spot on the giant game board)and add one to your play hand while discarding the other. That is not a bad thing but combining different mechanics gives the game a very jerky flow. Comments like “Oh, this reminds me of this Clank mechanic” or “This is like route cards in Ticket to Ride” will be spoken at a table of experienced board gamers. You will notice a lot of these types of mechanics. Great idea which allowed us to cycle through high cost cards early in the game that we couldn’t afford yet and didn’t clog down the play. The store, like most deck building games, has a row of purchasable items under the deck that you can buy if you are at the store but you also get one refresh action per visit which wipes all three cards into the discard pile and gives new cards to choose from. The designer took a lot of common mechanics and added them all into the game with various tweeks. The game feels like a winner while setting it up and comments were made multiple times about how good this game was going to be based on the various mechanics and components. The gameboard is huge, the minis don’t need to be assembled, the cards are quality with good artwork and backs and the player cards are stiff cardboard with indentations where the cubes go so you cannot accidentally knock them around if you knock the board. The back of the box shows off the giant board, miniatures for both the heroes and major monsters and just screamed “Buy Me!” so I did.įirst off everything in the box is of the highest quality, it all looks and feels great. I am a big western/horror fan (Deadlands/Doomtown being favorites of mine)and I just had to pick up the box to check it out and the comic artwork is really great. I noticed it immediately upon visiting my local game store (Game On in Warwick, RI – represent!) the box art just grabbed me with its artwork and title although I keep calling it The Few and the Cursed.

#THE FEW AND CURSED SERIES#

The Few and Cursed board game based on the hit comic book series is one great looking game.








The few and cursed